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	<title>Comments for .cross.wired.mind.</title>
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	<link>http://crosswiredmind.com</link>
	<description>life ~ ia ~ faith ~ scifi ~ rpgs ~ stuff</description>
	<pubDate>Sun, 07 Sep 2008 23:12:03 +0000</pubDate>
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		<title>Comment on designing the moment by Robert Hoekman, Jr.</title>
		<link>http://crosswiredmind.com/2008/07/designing-the-moment/#comment-20249</link>
		<dc:creator>Robert Hoekman, Jr.</dc:creator>
		<pubDate>Tue, 08 Jul 2008 15:47:55 +0000</pubDate>
		<guid isPermaLink="false">http://crosswiredmind.com/?p=138#comment-20249</guid>
		<description>Thanks very much for the great review, David! And thanks for citing that particular paragraph — it's the one I usually restate to explain the book to others.

Your "2 billion served" post was hilarious, by the way. Don't you just love little unexpected mistakes (er, "features") like that?

Good luck!</description>
		<content:encoded><![CDATA[<p>Thanks very much for the great review, David! And thanks for citing that particular paragraph — it&#8217;s the one I usually restate to explain the book to others.</p>
<p>Your &#8220;2 billion served&#8221; post was hilarious, by the way. Don&#8217;t you just love little unexpected mistakes (er, &#8220;features&#8221;) like that?</p>
<p>Good luck!</p>
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		<title>Comment on My Little Cthulhu creeps into ecommerce by Celeste</title>
		<link>http://crosswiredmind.com/2007/06/my-little-cthulhu-creeps-into-ecommerce/#comment-6884</link>
		<dc:creator>Celeste</dc:creator>
		<pubDate>Fri, 15 Jun 2007 13:48:01 +0000</pubDate>
		<guid isPermaLink="false">http://crosswiredmind.com/?p=131#comment-6884</guid>
		<description>Great news! Congrats!!</description>
		<content:encoded><![CDATA[<p>Great news! Congrats!!</p>
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		<title>Comment on My Little Cthulhu creeps into ecommerce by Knittah</title>
		<link>http://crosswiredmind.com/2007/06/my-little-cthulhu-creeps-into-ecommerce/#comment-6883</link>
		<dc:creator>Knittah</dc:creator>
		<pubDate>Fri, 15 Jun 2007 13:35:16 +0000</pubDate>
		<guid isPermaLink="false">http://crosswiredmind.com/?p=131#comment-6883</guid>
		<description>supersweet</description>
		<content:encoded><![CDATA[<p>supersweet</p>
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		<title>Comment on Defining Information Architecture by " &#187; Defining Information Architecture - Blogs, Frameworks, Concepts" by I.A. Consultants</title>
		<link>http://crosswiredmind.com/2006/01/defining-information-architecture/#comment-3343</link>
		<dc:creator>" &#187; Defining Information Architecture - Blogs, Frameworks, Concepts" by I.A. Consultants</dc:creator>
		<pubDate>Wed, 09 May 2007 00:19:52 +0000</pubDate>
		<guid isPermaLink="false">http://crosswiredmind.com/?p=16#comment-3343</guid>
		<description>[...] Appropriate  I.A. Institute  Working definition of IA Cross Wired Mind  Boxes and Arrows Information Management Now &#8220;The Relationship Between IT and Business&#8221; [...]</description>
		<content:encoded><![CDATA[<p>[...] Appropriate  I.A. Institute  Working definition of IA Cross Wired Mind  Boxes and Arrows Information Management Now &#8220;The Relationship Between IT and Business&#8221; [...]</p>
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		<title>Comment on Spiderman 3 gets 4 out of 5 by Crystal</title>
		<link>http://crosswiredmind.com/2007/05/spiderman-3-gets-4-out-of-5/#comment-3112</link>
		<dc:creator>Crystal</dc:creator>
		<pubDate>Fri, 04 May 2007 09:41:24 +0000</pubDate>
		<guid isPermaLink="false">http://crosswiredmind.com/?p=127#comment-3112</guid>
		<description>Looks like you're not the only one to think this way. Slate's response to Spiderman 3 is chiming the same way, but it does talk about some of the better points of the money in the end. Maybe that's where your final 'S' is at :) http://www.slate.com/id/2165571/nav/tap1/</description>
		<content:encoded><![CDATA[<p>Looks like you&#8217;re not the only one to think this way. Slate&#8217;s response to Spiderman 3 is chiming the same way, but it does talk about some of the better points of the money in the end. Maybe that&#8217;s where your final &#8216;S&#8217; is at :) <a href="http://www.slate.com/id/2165571/nav/tap1/" rel="nofollow">http://www.slate.com/id/2165571/nav/tap1/</a></p>
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		<title>Comment on launch party by Austin Govella</title>
		<link>http://crosswiredmind.com/2007/04/launch-party/#comment-2876</link>
		<dc:creator>Austin Govella</dc:creator>
		<pubDate>Sun, 29 Apr 2007 15:27:17 +0000</pubDate>
		<guid isPermaLink="false">http://crosswiredmind.com/?p=123#comment-2876</guid>
		<description>I was just checking to confirm the date so we could come, but looks I missed it. Suck.

Hope it went well. I would've loved to see the sticker artists (and maybe meet some of them).</description>
		<content:encoded><![CDATA[<p>I was just checking to confirm the date so we could come, but looks I missed it. Suck.</p>
<p>Hope it went well. I would&#8217;ve loved to see the sticker artists (and maybe meet some of them).</p>
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		<title>Comment on user experience design and knitting sweaters by Brenda</title>
		<link>http://crosswiredmind.com/2007/04/user-experience-design-and-knitting-sweaters/#comment-2559</link>
		<dc:creator>Brenda</dc:creator>
		<pubDate>Thu, 26 Apr 2007 16:45:38 +0000</pubDate>
		<guid isPermaLink="false">http://crosswiredmind.com/?p=120#comment-2559</guid>
		<description>Interesting analogy. I wonder if the "boyfriend sweater curse" also applies... if a consultant puts their heart and soul into an interesting, complex design, is the client going to end the relationship soon after...?</description>
		<content:encoded><![CDATA[<p>Interesting analogy. I wonder if the &#8220;boyfriend sweater curse&#8221; also applies&#8230; if a consultant puts their heart and soul into an interesting, complex design, is the client going to end the relationship soon after&#8230;?</p>
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		<title>Comment on launch party by inkblurt &#187; .cross.wired.mind.</title>
		<link>http://crosswiredmind.com/2007/04/launch-party/#comment-2554</link>
		<dc:creator>inkblurt &#187; .cross.wired.mind.</dc:creator>
		<pubDate>Thu, 26 Apr 2007 15:23:39 +0000</pubDate>
		<guid isPermaLink="false">http://crosswiredmind.com/?p=123#comment-2554</guid>
		<description>[...] colleague and friend David Fiorito&#8217;s toy company (DreamLand Toyworks) is having an official launch party for a line of excellent collectible toys called Hoodiez, designed by Carl Jones, the artist behind [...]</description>
		<content:encoded><![CDATA[<p>[...] colleague and friend David Fiorito&#8217;s toy company (DreamLand Toyworks) is having an official launch party for a line of excellent collectible toys called Hoodiez, designed by Carl Jones, the artist behind [...]</p>
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		<title>Comment on launch party by Eileen</title>
		<link>http://crosswiredmind.com/2007/04/launch-party/#comment-2537</link>
		<dc:creator>Eileen</dc:creator>
		<pubDate>Thu, 26 Apr 2007 01:32:51 +0000</pubDate>
		<guid isPermaLink="false">http://crosswiredmind.com/?p=123#comment-2537</guid>
		<description>WOW ! This is sooo cool. I can't believe everything is coming together and it is actually happening. Good luck with the launch. I am so happy for you.</description>
		<content:encoded><![CDATA[<p>WOW ! This is sooo cool. I can&#8217;t believe everything is coming together and it is actually happening. Good luck with the launch. I am so happy for you.</p>
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		<title>Comment on anonymity on the Net must end by David</title>
		<link>http://crosswiredmind.com/2006/07/anonymity-on-the-net-must-end/#comment-1389</link>
		<dc:creator>David</dc:creator>
		<pubDate>Thu, 01 Mar 2007 14:55:41 +0000</pubDate>
		<guid isPermaLink="false">http://crosswiredmind.com/?p=72#comment-1389</guid>
		<description>Jim,

I first thought to simply delete your post but I decided to approve it.  The reason I changed my mind is to point out that there is a generation gap that causes the perception that you hold.

What is the real world?  Is it going outside and seeing trees and cars?  Is it going to the mall?  Or, is it connecting and communicating with others?

The internet is the real world.  I meet more people online than I do off.  I walk through crowded city streets and see hundreds of people.  I go to lunch and sit with dozens of people.  None of them talks to anyone they do not already know.  They stay to themselves or converse with their co-workers.  People don't even talk to their neighbors.

Contrast that with online activity - even gaming.  I have friends online.  I speak with more people on World of Warcraft than I do at work.  On xbox live I have friends that I know better than I know my neighbors.  On my IM I have a bunch of folks that I talk to all the time.  Over email I connect to people all over the world.  Right now I am talking to you - a person I do not know - about a topic we both feel passionate about.  When was the last time a conversation like this started in the real world?  Talking to complete strangers about topics you love is not something that is easy to do in the "real world".

To me the real world and the virtual world are the same.  Sure, some people do actually loose touch and become anti-social, but chances are they would have done that with or without the Net.

I would encourage you to talk to your son about what he does online.  Is he in a guild?  Does he use team talk?  Is he on the boards?  You may be suprised to find that he is actually more connected to the real world than you might think.</description>
		<content:encoded><![CDATA[<p>Jim,</p>
<p>I first thought to simply delete your post but I decided to approve it.  The reason I changed my mind is to point out that there is a generation gap that causes the perception that you hold.</p>
<p>What is the real world?  Is it going outside and seeing trees and cars?  Is it going to the mall?  Or, is it connecting and communicating with others?</p>
<p>The internet is the real world.  I meet more people online than I do off.  I walk through crowded city streets and see hundreds of people.  I go to lunch and sit with dozens of people.  None of them talks to anyone they do not already know.  They stay to themselves or converse with their co-workers.  People don&#8217;t even talk to their neighbors.</p>
<p>Contrast that with online activity - even gaming.  I have friends online.  I speak with more people on World of Warcraft than I do at work.  On xbox live I have friends that I know better than I know my neighbors.  On my IM I have a bunch of folks that I talk to all the time.  Over email I connect to people all over the world.  Right now I am talking to you - a person I do not know - about a topic we both feel passionate about.  When was the last time a conversation like this started in the real world?  Talking to complete strangers about topics you love is not something that is easy to do in the &#8220;real world&#8221;.</p>
<p>To me the real world and the virtual world are the same.  Sure, some people do actually loose touch and become anti-social, but chances are they would have done that with or without the Net.</p>
<p>I would encourage you to talk to your son about what he does online.  Is he in a guild?  Does he use team talk?  Is he on the boards?  You may be suprised to find that he is actually more connected to the real world than you might think.</p>
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